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Scarlett 18i8 posee monitoreo en tiempo real?
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-29%Sinte analógico de bajos Donner B1
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-25%Behringer K-2 (MK1)
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-26%Slate Digital ML-1 Matte Black
Por supuesto hombre, lo dice en la pagina del fabricante y en el mismo manual, en inglés se conoce como "Direct Monitoring", como por lo general la info está en inglés (fundamental en los tiempos que corren saber algo de ingles, lo suficiente para entender un manual). claro que no tiene un potenciometro para controlar entre monitorizacion directa y por software, debe hacerse mediante ruteos en el mixcontrol, fundamental como usuario de una Focusrite saber utilizar el mixcontrol.
lucos escribió:claro si algo de ingles hay que saber, es que en una vista rapida decia monitoreo de baja latencia hasta 1.4ms por eso preguntaba, 1.4ms no es latencia 0
Alguien escribió:Scarlet MixControl provides an 18 x 8 DSP mixer with flexible routing capabilities, intuitive one-click presets and lower than 1.4 ms latency
Es esto a lo que te refieres? bueno, cuando habla de mezcla por DSP debes entender que ese DSP permite rutear las señales hacia el software o hacia las salidas físicas, cuando las rutea hacia el software, hay latencia, pero cuando ruteas las entradas directo a las salidas no hay latencia, entonces de lo que te están hablando es de las capacidades del mixcontrol, no de la monitorizacion directa propiamente tal, el mixcontrol con sus opciones de ruteo te permitirá hacer monitorizacion directa, pero en el caso de que lo hagas a través del software, el mismo mixcontrol te permite obtener latencias menores a 1.4 ms, cuando el ruteo es a traves del software.
Ahora bien, debes comprender que ningún sistema trabaja a latencia 0, es un concepto mas bien practico, la señal en pasar por los circuitos se demorará cierto tiempo, en pasar por el DSP de mezcla, no es instantáneo, es muy rápido para el ser humano, pero nunca es instantaneo, nunca es 0, entonces la latencia 0 en realidad es que el ser humano no la percibe, no quiere decir que no exista ningún retardo.
Como complemente te dejo esta información, de la misma pagina de focusrite:
Alguien escribió:How much latency is too much?
To get an idea of how long one millisecond is, it's best to give some real-world examples that people are familiar with:
Blinking your eye takes between 300 and 400 milliseconds in total, on average.
The time it takes for the sound of a snare drum to reach a drummer's ears, is about 2.1 milliseconds.*
If two people stand at the opposite ends of a double decker bus (assuming its maximum length of 15 metres), there is a 43 millisecond delay when they speak (or shout) to each other.*
* These examples assume that the speed of sound in air is 343 m/s.
Why can I still hear latency?
The latency that you set using your buffer size (and sample rate) is not the only latency that eventually impacts the sound by the time it reaches your ears. Software can introduce latency. Some plugins cause latency. Some computers have more, or less, latency than others. Generally the better a computer is, the less latency that it will incur on its own, but this depends on the condition of the computer, and its load at the time. This is another reason to keep your computer in good order. Have a look at our Windows 7 and Windows XP optimisation guides to help keep your computer running well.
Zero/Ultra Low Latency Tracking and Direct Monitor
Our interfaces offer Zero or Ultra Low Latency Tracking and Direct Monitor options to further help circumvent the issue of latency as much as possible.
Zero/Ultra Low Latency Tracking is a Routing Preset in Saffire MixControl and Scarlett MixControl. What this does is assign 'Mix 1' to each of the unit's analogue outputs. By default, 'Mix 1' is a combination of all analogue inputs and DAW 1/2, mixed together. The analogue inputs represent a direct feed from the inputs, and so by assigning Mix 1 to the outputs, this essentially routes the inputs straight to the outputs, meaning that you can monitor your recording source (whatever you have plugged into the inputs) without that audio being passed to the computer first. This means that you can hear yourself without the latency incurred from the computer having to process the audio. Mix 1 also contains DAW 1/2, so that you can hear your backing track.
Direct Monitor, which is available on our interfaces that do not have MixControl software, offers the same essential feature as the above. When using Direct Monitor you hear the audio from your recording source before it is passed to the computer, again negating input latency in the same way as above - you will however still hear audio passed from the computer regardless.
When using these features, it is highly recommended that you mute the channel you are recording into in your recording software. If you do not do this, then you may hear a 'doubling effect' or echo. This is because you hear the direct sound (before it is passed to the computer) and then you hear the same audio that has been processed by the computer afterwards. Muting the track you are recording into prevents this, as you will only hear the recording source directly.
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