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perdona. sacado literalmente del manual del FL.
2. Looping Mode
Sets the looping mode. Applies only to wave and mp3 files. If after rendering the last bar from the song there is still a sound decaying, this option sets how should proceed FL Studio.
Cut Remainder - Cuts any decaying sound after the last bar was rendered.
Leave Remainder - Expands song's length to fit the remainder.
Wrap Remainder - Wraps any decaying sound in the beginning of the song (useful when rendering songs that will be looped).
3. Quality
Sets the quality of the rendered wave output.
Sampler's Interpolation - Sets the sample interpolation method used in Sampler channels when exporting to wave/mp3. Linear interpolation provides speed and good overall quality. It is suitable for realtime playback. 6-point Hermite applies high quality curve interpolation, and although slower than Linear, is a good choice for exporting audio files & realtime playback on fast machines. Sinc (depths 64, 128, 256) method provides the highest quality interpolation of all methods, but is also very slow so we recommended that you use it for your final render only. NOTE: To specify one of those interpolation methods to be used for realtime playback, adjust your Audio Settings.
Dithering - Applies 32->16bit dithering to 16 bit wave files and mp3 files.
Alias-free TS404 - Prevents TS404's "aliasing" when turned on, but also slows down the rendering.
HQ for all plugins - Sets high quality mode for any plugins (effects and generators) used in the song.
Disable Max Poly - Ignores the max poly setting in Miscellaneous Channel Settings. However it will NOT ignore whether you checked the Mono option.
4. Output
Sets what files should FL Studio output when rendering. You can render to more than one type simultaneously as shown in the picture above.
5. Wave
Contains a combo box where you can set at what bit depth should be created the wave file. You can choose standard 16bit wave file, or two types of 32bit wave output (provides more precise editing in wave editors that support 32 bit wave files, but it's likely that you would not be able to play directly such file in audio player). 32bit float (0.24) is the native format of FL Studio'mixer engine, while 32bit float (16. is the native format of Adobe Audition® (also known as Cool Edit®).
2. Looping Mode
Sets the looping mode. Applies only to wave and mp3 files. If after rendering the last bar from the song there is still a sound decaying, this option sets how should proceed FL Studio.
Cut Remainder - Cuts any decaying sound after the last bar was rendered.
Leave Remainder - Expands song's length to fit the remainder.
Wrap Remainder - Wraps any decaying sound in the beginning of the song (useful when rendering songs that will be looped).
3. Quality
Sets the quality of the rendered wave output.
Sampler's Interpolation - Sets the sample interpolation method used in Sampler channels when exporting to wave/mp3. Linear interpolation provides speed and good overall quality. It is suitable for realtime playback. 6-point Hermite applies high quality curve interpolation, and although slower than Linear, is a good choice for exporting audio files & realtime playback on fast machines. Sinc (depths 64, 128, 256) method provides the highest quality interpolation of all methods, but is also very slow so we recommended that you use it for your final render only. NOTE: To specify one of those interpolation methods to be used for realtime playback, adjust your Audio Settings.
Dithering - Applies 32->16bit dithering to 16 bit wave files and mp3 files.
Alias-free TS404 - Prevents TS404's "aliasing" when turned on, but also slows down the rendering.
HQ for all plugins - Sets high quality mode for any plugins (effects and generators) used in the song.
Disable Max Poly - Ignores the max poly setting in Miscellaneous Channel Settings. However it will NOT ignore whether you checked the Mono option.
4. Output
Sets what files should FL Studio output when rendering. You can render to more than one type simultaneously as shown in the picture above.
5. Wave
Contains a combo box where you can set at what bit depth should be created the wave file. You can choose standard 16bit wave file, or two types of 32bit wave output (provides more precise editing in wave editors that support 32 bit wave files, but it's likely that you would not be able to play directly such file in audio player). 32bit float (0.24) is the native format of FL Studio'mixer engine, while 32bit float (16. is the native format of Adobe Audition® (also known as Cool Edit®).
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